Students are sure to get caught up in the drama that comes with sailing on the high seas.In this weeklong simulation, students discover what it's like to embark on a voyage across the Atlantic Ocean as an explorer during the time of Christopher Columbus. Along the way, they learn about problem solving, seafaring, and navigation. Includes step-by-step directions, plus reproducible student worksheets, charts, maps, and rubrics. For use with Grades 5 & Up.